As Microsoft promised, his new generation Xbox Series X and S will be able to play a few older games with higher frame rates starting today. The company is rolling out its “FPS Boost” feature for a few backward compatible Xbox One titles: Far Cry 4, Sniper Elite 4, UFC 4, Watch dogs 2 and New Super Lucky Tale. In addition to the ability to automatically add HDR to older titles, Microsoft is now giving gamers a new reason to revisit some of their favorites or clear their backlog with more modern performance.
Most of that first batch of FPS Boost games see their frame rates doubled from 30 to 60 fps, but New Super Lucky Tale goes one step further with support for a silky smooth 120 FPS on both new systems. This is an especially important upgrade for Xbox Series S owners, where this game previously only ran at 30 frames per second. Microsoft is also saying it will give gamers more control over enabling FPS Boost and Auto HDR later this spring in the “Manage Game” options for each title. Additionally, there will be an “FPS Boost” badge that appears when you press the Xbox button while playing a supported title.
Microsoft doesn’t say how often we can expect new FPS Boost titles, but the company did point out that it is going through a testing period to make sure the games perform well at a higher frame rate. “As we tested backward compatible titles, we found that with the massive leap in processing performance afforded by the Xbox Series X and S Series, games could complete processing much faster and the system would be idle while awaiting its completion. next image ”. Jason Ronald, director of Xbox Series program management, said in an email to Engadget. “FPS Boost effectively eliminates the wait between frames, allowing titles to run at significantly higher frame rates without any work required by the developers. This technique only works on certain titles depending on how the game was originally written and the way it handled internal clocks. To make sure we live up to the developer’s original intent, every title undergoes extensive testing and we only enable FPS Boost on titles that benefit from it without affecting the basic gaming experience. “
Ronald also noted that the FPS Boost technique does not work for some titles, because it would cause characters to animate twice as fast or destroy how physics sims work. This is a sign that we won’t be seeing a slew of FPS Boost titles at the start. Developers can still choose to update their old titles to take advantage of the new material as well.
After spending time with Sniper 4 running FPS Boost, I was impressed with how the game adapted perfectly to the new frame rate. It was no different from running around and taking down bad guys on my PC at 60 fps – there was no hint of the weird gaming hiccups you sometimes see when speeding up older games. The only downside, however, is that Sniper 4 still looks like a game created many years ago for last-gen hardware. Everything looks a bit low-res, with jagged surface edges and ugly textures when zoomed in with a sniper scope. But if you are a fan of the series, this is the best way to play it on a console.
I also tried New Super Lucky Tale, but was limited to 60FPS due to my old TV so I couldn’t see its 120FPS glory. The game looked as smooth as butter, but it also performed the same as the Xbox One X. I felt a pinch at FOMO – if more titles start hitting 120 FPS, it might just push me to upgrade to an HDMI 2.1 package that can handle 4K at such a high frame rate. Notably, both New Super Lucky Tale and Sniper 4 are on Xbox Game Pass, making it quite easy for new players to test their FPS Boost performance.
As we hit the Xbox Series X for its lack of compelling exclusives – which the recent version of The medium didn’t really help – being able to considerably improve the performance of older titles is an interesting way to exploit the performance of the system. And it’s even more useful for owners of less expensive, but still very capable, Xbox Series S. After all, even the oldest games are worth playing at 60FP.