The last major update shakes up exploration simulation again by letting you befriend and adopt wild alien creatures. Since flora and fauna are procedurally generated, you can have extremely unusual pets.
When you feed a creature, an interaction menu will appear with options to milk, ride, or adopt. You can have up to six companions initially, but you can unlock new locations. The companions have their own personality and you can personalize them with a new name, accessories and decals.
You will have to gain the trust of the creatures over time. Sometimes they’ll need food and your attention, but they can do more than just provide you with company. They can help you as you explore by searching for resources and buildings, digging up items, hunting, and bringing dangers to your attention. Companions can even use items like the torch and mining lasers. You can summon them or direct them with gestures. If you’re playing in VR, you can point to a location to send your alien friend there.
Creatures can communicate with your exosuit via a neural link from their harness to give you an idea of their thoughts, wants and needs. You will also have the opportunity to ride giant creatures.
If you take sufficient care of your companions, they will lay eggs. These can hatch to give you a whole new baby creature, and you can trade eggs with other players. You can even use your interior to produce unique creatures by altering the genetic material of eggs in an egg sequencer on a spatial anomaly.
The update fixes a few bugs and improves load and warp times on PlayStation 4. There is also a welcome update to the user interface. You can use analog sticks (or keyboard shortcuts if you’re playing with a mouse and keyboard) to quickly select options in dialog menus and interactions.